Sport

In the context of computer science (CS), „sport“ does not refer to a specific technical term or concept traditionally associated with the field. However, it may relate to areas where technology intersects with sports, such as sports analytics, where data science techniques are applied to analyze player performance, game strategies, and team statistics. Additionally, software development in the realm of sports can involve creating applications for managing sporting events, tracking athletic performance, or engaging fans. Overall, while „sport“ itself is not a CS term, it encompasses various applications and technologies related to athletic activities within the CS domain, reflecting how computing can enhance and analyze the world of sports.